Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control
نویسندگان
چکیده
This paper describes Steve, an animated agent that helps students learn to perform physical, procedural tasks. The student and Steve cohabit a three-dimensional, simulated mock-up of the student's work environment. Steve can demonstrate how to perform tasks and can also monitor students while they practice tasks, providing assistance when needed. This paper describes Steve's architecture in detail, including perception, cognition, and motor control. The perception module monitors the state of the virtual world, maintains a coherent representation of it, and provides this information to the cognition and motor control modules. The cognition module interprets its perceptual input, chooses appropriate goals, constructs and executes plans to achieve those goals, and sends out motor commands. The motor control module implements these motor commands, controlling Steve's voice, locomotion, gaze, and gestures, and allowing Steve to manipulate objects in the virtual world.
منابع مشابه
To appear in Applied Artificial Intelligence , 1999
This paper describes Steve, an animated agent that helps students learn to perform physical, procedural tasks. The student and Steve cohabit a three-dimensional, simulated mock-up of the student's work environment. Steve can demonstrate how to perform tasks and can also monitor students while they practice tasks, providing assistance when needed. This paper describes Steve's architecture in det...
متن کاملApplied Artificial Intelligence 13 : 343 - 382 , 1999 . Received December 1997
This paper describes Steve, an animated agent that helps students learn to perform physical, procedural tasks. The student and Steve cohabit a three-dimensional, simulated mock-up of the student's work environment. Steve can demonstrate how to perform tasks and can also monitor students while they practice tasks, providing assistance when needed. This paper describes Steve's architecture in det...
متن کاملSteve : An Animated Pedagogical Agent for Procedural Training
Virtual reality can broaden the types of interaction between students and computer tutors. As in conventional simulation-based training, the computer can watch students practice tasks, responding to questions and ooering advice. However, immersive virtual environments also allow the computer tutor to physically inhabit the virtual world with the student. Unlike previous, disembodied computer tu...
متن کاملتأثیر بازیهای حسی-حرکتی در محیط مجازی بر هماهنگی چشم و دست کودکان مبتلا به فلج مغزی همی پلژی
Background and Objective: Virtual reality is a computerized technology with virtual environment and objects, which people manipulate virtual environment voluntarily through active participation. Aim of the present study was to determine the effect of sensorimotor play in virtual environment on eye-hand coordination of children with hemiplegic cerebral palsy. Materials and Methods: In this singl...
متن کاملFrom Their Environment to Their Behavior: A Procedural Approach to Model Groups of Virtual Agents
Simulation of everyday situations from real life can be a very useful tool in entertainment applications and training systems. Such applications, as games or computer animated movies usually need to provide virtual environments populated with virtual autonomous agents. Commonly, the agents need to be able to evolve in their environment, avoiding collision with each other and obstacles, besides ...
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عنوان ژورنال:
- Applied Artificial Intelligence
دوره 13 شماره
صفحات -
تاریخ انتشار 1999